... on classes that don't get time dilation or ammo powers, and without using a click macro?
The Carnifex X with a rank 10 barrel, maxed out Pistol passive tree, 20% bonus damage from aiming, and bonus damage from having the augment for having full shields still kills enemies in the same amount of bullets as my rank 2 Carnifex I bought from a vendor at the start of my first playthrough. The results are 11.8 seconds for the carnifex, and 11.297 seconds for the mattock. Both weapons had 4/5 available research upgrades. Take into account I missed wide right twice on the second round. Heavy pistols are one of the primary weapons in the Mass Effect universe. Heavy pistols have supplanted the pistol class of weapons seen in the first game, making their introduction in Mass Effect 2. Heavy pistols are a class of semi-automatic weapons with a relatively low rate of fire and limited ammunition but relatively high damage per shot. They are an invaluable backup weapon, effective. The Carnifex you receive early on in the game. It has higher damage (85) but a lot fewer shots (6/18). I would only suggest using this gun if you either don’t have the Phalanx or find its laser sight hard to use.-The Phalanx comes in the Firepower DLC pack and deals a significant amount of damage (110).
Specifically, how does it compare to the other AR's in power or even the Viper (which it is based on to an extent)?
A lot of old timey threads just talk about how it is so much more powerful than the other choices on some of the casters without a lot of numbers that I could find. Some claims also seem to be contrary to what I would expect numbers to actually show if they are calculated correctly.
Mass Effect 2 Phalanx Vs Carnifex 2
Might do some maths later today just for the hell of theorycrafting, but want some current day opinions.